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identify.networx reads the position of the graphics pointer when the mouse button is pressed. It then returns the split belonging to the edge closest to the pointer. The network must be plotted beforehand.

Usage

# S3 method for class 'networx'
identify(x, quiet = FALSE, ...)

Arguments

x

an object of class networx

quiet

a logical controlling whether to print a message inviting the user to click on the tree.

...

further arguments to be passed to or from other methods.

Value

identify.networx returns a splits object.

Author

Klaus Schliep klaus.schliep@gmail.com

Examples

if (FALSE) { # \dontrun{
data(yeast)
dm <- dist.ml(yeast)
nnet <- neighborNet(dm)
plot(nnet)
identify(nnet) # click close to an edge
} # }